Zach White has a secret: he’s not who he says he is.
When sixteen-year-old Zach White takes a job at a coffee shop in the quiet town of Arcanville, he’s hoping to reconnect with the hometown he left behind at age seven. What he finds instead is a dead boy’s diary.
Sutton Bradford—once Zach’s childhood friend—has just been found at the river bridge, his death ruled a suicide. But the spiral notebook hidden in the coffee shop stockroom tells a different story: cryptic notes about a secret committee, a ranked list of the town’s best and brightest, mounting pressure, and a mystery program no outsider is meant to know about.
As Zach follows Sutton’s trail deeper into Arcanville’s shadows, he begins to see what no one is supposed to see: that behind the manicured lawns and wealthy families, this town is operated by a centuries-old organization known as the League of Delphi, and every teenager in Arcanville is part of their plan.
His only ally is Ashley, a girl dismissed by everyone around her as troubled, but possessed of an instinct for truth that no one has ever wanted to acknowledge. Together they push toward answers that could unravel everything and make them both targets.
The League of Delphi controls the town. Zach is about to change that.
Gripping, atmospheric, and impossible to put down, The League of Delphi is the first book in the Delphi Trilogy—a young adult conspiracy thriller that asks how far power will go to preserve itself, and how much one person is willing to risk to expose the truth.
Perfect for fans of books like the Maze Runner, Ender’s Game, and The Giver.