Something ancient stirs at the heart of Khagdesh, and the gods have chosen an unlikely executioner.
Among the Adrojin, mercy is not a virtue.
Zharoka learns that lesson when she refuses to kill a defeated opponent and finds herself at odds with laws that have governed her people for generations. Judgment should follow. Instead, she is given a spearhead, an impossible story, and a task that will carry her farther into Khagdesh than she has ever traveled.
The Adrojin tell of twelve immortal trolls created by Rækur, the Divine Dragon of Molten Depths.
There were thirteen. Szaak’Urzhul was the last, and something found him long ago. Something changed him. Beneath the coming eclipse, he will be born again. To kill him, Zharoka must find Xohzatal, the spear of the God of Suffering.
She will not make the journey alone. Koakarro, the warrior whose life she spared, chooses to leave the Tzau’Tzal and follow her into the wilds. Their search carries them through drowned ruins, predatory jungles, old battlefields, and places where the dead have left more behind than bones. What they find there does not always agree with the stories they were raised to believe, and the deeper they travel into Khagdesh, the older its secrets become.
Xohzatal proves no simple answer. The ancient spear has a heartbeat and a hunger for blood, one that grows harder to ignore the longer Zharoka carries it.
Spear of Rækur is a standalone dark fantasy novel set in the world of Vendusk. A story of ancient gods, forgotten civilizations, monstrous corruption, and the cost of mercy, it can be read independently with no prior knowledge of Vendusk.