Steal the artifacts. Stop the war. Try not to die. Indiana Jones meets Practical Magic.
Izzy Doyle has learned the hard way that magic isn’t just real—it’s ruthless. After betrayals, near-death escapes, and the collapse of everything she thought she could trust, she’s done searching for answers. Now, she wants resolution. That means finding Milly—the one person who still holds a piece of her heart, and maybe the only one who knows how to stop a war.
Milly has vanished into enemy territory, hiding in the shadow of the Potestas—the darker of two magical societies locked in a silent battle over the Legend of Threes: a trio of ancient artifacts said to grant unimaginable power to whoever unites them. With Mae and their gnome sidekick George, Izzy follows the trail, unsure if Milly is working for the wrong side—or trying to bring it down from within.
What they discover is a plan daring enough to change everything: steal the three most dangerous magical objects in existence and return them to their source—before either society can claim them. But taking on both factions will demand more than clever magic and quick thinking. It will take loyalty, sacrifice, and the courage to risk everything for what’s right.
Will the artifacts end the world or will Izzy and Mae will end the war for good?