She can feel what the instruments can’t. Now she has to learn to control it.
Dalia Sinclair's impossible instincts have already cost her everything. After one disastrous mistake gets her expelled, her last chance is command of the Crimson Gull, an obsolete airship headed for the scrapyard.
Except the Gull is carrying a secret.
Hidden aboard is a mysterious crystal that pulses with the same strange rhythm Dalia has sensed all her life. Soon pirates are hunting them, powerful enemies are closing in, and a simple final flight becomes a journey toward forces capable of tearing holes between worlds.
Surviving will take more than instinct.
Dalia must learn to turn what she feels into something she can control.
Sense. Connect. Repeat. Choose. Match. Hold.
Every step is earned. Every failure teaches her something. And every breakthrough takes her deeper into a system of magic no one has ever properly taught her to use.
Because something is changing beneath the machinery and magic of her world.
And Dalia may be the only one who can feel it happening.
For readers who enjoy structured progression, magitech, airships, experimentation-based power growth, dimensional adventure, found-family crews, and competence earned through failure and practice.